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From Genre to System: Why Traditional Game Genres Are Breaking Down

The article From Genre to System explores how traditional game genres are breaking down as modern games adopt hybrid gameplay systems. It explains how action, strategy, narrative, and social mechanics combine to create complex interactive experiences, shifting game design from fixed genres to flexible system-based frameworks.

National Game Industries and Cultural Policy: What State Support Looks Like Beyond Subsidies

The article National Game Industries and Cultural Policy examines how governments support game development beyond subsidies. It explores policy tools such as education programs, innovation funding, infrastructure development, and cultural promotion that help build sustainable national gaming ecosystems and strengthen the global competitiveness of digital creative industries.

Games as the Dominant Cultural Form of the 21st Century: A Media Studies Perspective

The article Games as the Dominant Cultural Form of the 21st Century explores how video games have become a central medium in modern digital culture. It examines gaming’s role in media studies, interactive storytelling, online communities, and digital economies, highlighting why scholars increasingly view gaming as one of the most influential cultural forms of the contemporary media landscape.

Are Games Media, Software, or Services? – Center for Media and Policy Research

The article Are Games Media, Software, or Services explores how different legal definitions influence the regulation of video games. It explains how games function as hybrid digital systems that combine media, software, and online services, and why these classifications affect copyright law, consumer rights, and digital platform governance in the modern gaming industry.

Games as Data Factories: Surveillance, Telemetry, and Player Profiling

Games as Data Factories explores how modern video games collect behavioural data through telemetry, analytics, and player profiling systems. The article explains how surveillance, monetisation strategies, and game design optimisation rely on continuous video game data collection, raising important questions about gaming data privacy and player autonomy in the digital entertainment economy.